Airfix Handbook - James May`s Toy Stories
Code No: 23348
Price: $9.95 (Was: $19.95)
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Availability: Stock Line, normally dispatched the same working day for delivery next working day in major centres.
Author:
Published: 2010
Binding: Hardcover
No. Pages: 96
Dimensions: 13 x 19
Description:
Publisher`s notes:
After his ambitious project to create a 1/1 scale Spitfire, James May returns to the brand synonymous with model kits to learn more about the history of Airfix. Over the years Airfix`s range has included figures, trains, trackside accessories, military vehicles, engines, rockets, sailing ships, warships, liners, vintage cars, performance cars, motorcycles, spaceships and more, available in many different scales and for different skill levels. Modern kits are increasingly accurate and minutely detailed, as precision mouldings and sophisticated techniques and materials have meant scale modelling is truly a 21st century hobby - but with more than half a century of heritage. James raids the Airfix archives to find out how designers, graphic artists and production teams get a scale model from drawing board concept to finished product. He also looks at the world of modellers and collectors, discovering it has come a long way since his childhood memories of gluey fingers, fiddly decals and busted propellers.
Publisher`s notes:
After his ambitious project to create a 1/1 scale Spitfire, James May returns to the brand synonymous with model kits to learn more about the history of Airfix. Over the years Airfix`s range has included figures, trains, trackside accessories, military vehicles, engines, rockets, sailing ships, warships, liners, vintage cars, performance cars, motorcycles, spaceships and more, available in many different scales and for different skill levels. Modern kits are increasingly accurate and minutely detailed, as precision mouldings and sophisticated techniques and materials have meant scale modelling is truly a 21st century hobby - but with more than half a century of heritage. James raids the Airfix archives to find out how designers, graphic artists and production teams get a scale model from drawing board concept to finished product. He also looks at the world of modellers and collectors, discovering it has come a long way since his childhood memories of gluey fingers, fiddly decals and busted propellers.